Luminati
A 2.5D pixel-art engine for three.js
Pixel-art sprites in lit 3D dioramas, with dynamic shadows and depth of field. Play a campaign or a level, or build your own in the level editor.
Campaigns 3
Levels joined into one story: exits between them, story flags, chapters and a saved game.
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Emberfall — Open Doors
Open Doors — every house has a room behind its door
Edit its levels
- Elder's Cottage
elder-house - Emberfall
emberfall - Riverside House
riverside-house - Thatched Cottage
thatch-cottage - The Ember & Oak
inn-upstairs - The Ember & Oak
inn - The Windmill
windmill-upper - The Windmill
windmill - Tobin's Barn
barn-loft - Tobin's Barn
barn - Woodcutter's Lodge
lodge
- Elder's Cottage
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Souldolls
A tale of quiet bells, forgotten names, and the dolls that remember.
Edit its levels
- The Wizard's Tower
tower-floor-1 - The Wizard's Tower
tower-floor-2 - The Wizard's Tower
tower-floor-3 - The Wizard's Tower
tower-floor-4 - Untitled
bellbindery - Untitled
gloamford - Untitled
hollow-tide-cavern - Untitled
hushmoor-hollow - Untitled
lantern-road - Untitled
saltreach-quay - Untitled
tidewatch-light - Untitled
whisperfen
- The Wizard's Tower
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The Ferryman's Lantern
A short tale of Millbrook
Edit its levels
- Mill Road
mill-road - Millbrook
millbrook-dusk - Millbrook
millbrook - The Mill Cellar
mill-cellar - The Old Quarry
old-quarry
- Mill Road
Levels 6
Every level in public/levels/, played on its own.
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Brightwater Crossing
A Riverside Hamlet
A little village where the river bends: a windmill on the hill, a waterfall in the woods, and lanterns that glow at dusk.
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Cinderwatch Pass
Where the Old Fires Wake
The Luminati action demo: recruit three party companions — Sister Ilse and Rook at the Waystone Camp, Sela, a warden of the watch, at the Crossroads Waystone — and climb a 96 × 120 mountain pass through the Mossy Glade, the Bramble Ruins or the Hollow Mire and the Cinder Quarry to Cinderheart's caldera: slimes, goblins, archers, shamans, bats, boars and a three-phase boss, balanced for a party of four. Generated by tools/make-cinderwatch-pass.mjs.
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Emberfall
Riverside Village
The Luminati 2.5D demo village: a riverside village with an inn and a market square, a farm, Windmill Hill, Amberleaf Grove and the campfire meadow.
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Gildhaven
Market Day on the River Gild
A 128 × 128 walled river town on fair day: High Town and Sunspire Abbey on the terrace, the Gildfall, the Market Square on the river, the West and East Quarters, the Gild Pool harbour, the rows of Lantern Row and Weaver's Lane, and Fairfield outside the South Gate with the players' stage and the mill. Generated by tools/make-gildhaven.mjs.
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Starfall Vale
Where the Stars Come Home
The flagship Luminati showcase: a 128 × 128 vale on the night of the Starfall Festival — the market town of Hearthwick on the Silverrun, Mount Lumen with its observatory and the Three Sisters falls, Goldenfield Farms, Lake Mirrormere and its fishing hamlet, the Meadowlands, the autumn Emberwood and the Old Quarry. Generated by tools/make-starfall-vale.mjs.
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Willowmere
A Hamlet by the Pond
A small sample level: a green with a well, three cottages, a pond with fireflies and a raised orchard terrace.
Level editor
Paint terrain, place objects, write the story and play-test in a click; save into the project folder (dev server), in the browser or as a file.